AI Insights · Timothy · October 2025
Performance of Top Third Person Games in Egypt, Q3 2025
Discover the performance trends of the top third person games in Egypt during Q3 2025, including downloads, revenue, and active users.
During the third quarter of 2025, the top five third person games in Egypt showed varied performance trends across downloads, revenue, and active users. Here’s a closer look at each game’s performance based on data from Sensor Tower.
Subway Surfers by Sybo Games ApS experienced a peak in weekly downloads early in the quarter, reaching around 289K in mid-July. However, this number gradually declined, ending the quarter at approximately 124K. Revenue saw a significant spike to $210 in late July, before settling around $115 by the end of September. Active users decreased from over 7.5M at the beginning of the quarter to about 5.3M by the end.
PUBG MOBILE, developed by Tencent Mobile International Limited, had its highest weekly revenue of around $36.2K in early July, which saw a gradual decline to approximately $19.5K by the end of the quarter. Weekly downloads started strong at 186K in early July but reduced to about 90K by late September. Active users dropped from 6.6M to approximately 4.4M during this period.
Free Fire x NARUTO SHIPPUDEN by GARENA INTERNATIONAL I PRIVATE LIMITED showed a steady increase in revenue, peaking at about $9.6K in late August. Downloads began at 107K, with a steady decline to 54K by the end of September. Active users also decreased from 2.7M to approximately 1.8M.
Going Balls by SUPERSONIC STUDIOS LTD saw a notable increase in downloads, reaching a peak of 111K in mid-August, before falling to around 40K by late September. Revenue remained relatively low throughout the quarter, with a peak of $56 in late August. Active users fluctuated, ending the quarter at approximately 1.8M.
Finally, Super Fighter 3: Open City by Starplay Games had a peak download rate of 66K in late July, gradually decreasing to 31K by the end of September. Revenue was highest at $155 in early July, tapering off to $51 by the end of the quarter. Active users saw some fluctuation, ending the quarter with around 436K.
For more detailed insights and data, visit Sensor Tower’s platform.